I'd like to 'merge' many objects from one scene to another, like the 'merge' operation found in the 3D modeling apps. The objects I want to merge are mostly prefabs. If I parent them to a game object and turn that one into a prefab, I can easily include them in another scene file, but they are losing their prefabs.
So could you please lighten me on what's the best workflow for this task?
Thanks a lot!
asked Dec 01 '09 at 08:59 PM
Just a quick hack, but I just highlight everything I want to move over from the hierarchy, hit copy and then open the new scene and hit paste.
Moves everything over from one scene to another just fine on my end. I could possibly see complications if you try to move a lot, however.
answered Dec 01 '09 at 10:55 PM
So that's how Macs work! :) Nice to know. It looses the prefabs though..
I just wrote a script to help a lot with this (without losing the prefabs): http://forum.unity3d.com/viewtopic.php?p=237536#237536
answered Dec 01 '09 at 11:01 PM