I have car objects moving along a path, when each car passes a certain point I want to have an integer increment so I can track how many cars have passed that point.
var fwd = transform.TransformDirection (Vector3.forward);
if (Physics.Raycast (transform.position, fwd, 0.35)) {
carCounter++;
Debug.Log(carCounter);
}
This is the code I have so far, I works but sometimes it increments twice when only 1 car has passed. What am I doing wrong? is there a better way?
Thank you