How to make animation keep value after transition

Hi everyone !
I`am trying to make an animated menu in unity and i wanted to make sequence like this:

  1. background zooming(works fine)
  2. then tittle should appear(so alpha changes from 0 to 255, default is set to 0 because i want it to be invisible when background is zoomed) .
  3. then button should slide in

The Problem is that when button sliding in(the transition fires) the tittle alpha color back to its default value(0) so its disappear and (it shouldnt of course) so question is how to make tittle to keep it`s color value when transition appears(button slides in)

sequence in controller look like this:

36590-sequence.png

I`am using unity 4.6

Ok so i solved this issue by making tittle visible by default and then in first frame of CameraZoomIn i put this to invisible again and then it works just like i wanted, so when background is zoomed the tittle is invisible,then appears and when next animation is played(in this case Button is slidded in ) the tittle stays visible

Uncheck Write Defaults parameter in animation state