Hello Unity Community!
I have a function instantiating a prefab and I want to do another function with same instantiate but in x scale -1. I don’t know how to do it, can someone help me? Thanks.
function AttackX (){
Instantiate(attackXeffect, Vector3(playerXpos +1.2, playerYpos, playerZpos), Quaternion.identity);
transform.position += Vector3.right * 5 * Time.deltaTime;
}
function AttackXleft (){
Instantiate(attackXeffect, Vector3(playerXpos +1.2, playerYpos, playerZpos), Quaternion.identity);
transform.position -= Vector3.right * 5 * Time.deltaTime;
}