Render Texture in UI

How to make Render Texture rendered in UI, and is it possible to add masks?

I tried adding RawImage and dropped Material in material slot. Material contains
Render Texture and Mask. But as soon as i do that it’s no more rendered in UI, you can see it working in scene though.

I tried with other UI element, such as image, panel. Still couldn’t manage get it to work.

Simple add the RenderTexture to the RawImage’s Texture.Not use material.

36244-tut.jpg

Another Tip: This took me a little while to figure out. On the texture that you are using for your mask, make sure you have it set to Texture Type Sprite and Alpha Source (Under Advanced) set to Input Texture Alpha. Until I figured this out, I was unable to get the Mask to work. And as usual, these little details are not in the documentation.