I know that this question has been asked many times, but none of the solutions worked for me. First, I am using unity pro 4.5. I have a decent PC i5-2400, Radeon HD6700, 8GB RAM. I’m making a simple dungeon game and I have a problem with Point-lights. I use them on torches as a light source, but instead on just lighting the room their in, the light goes through the floor and lights the room below as well.
I have tried changing my render settings from Forward to Deffered Lightning, but no difference (yes I did build the level). I also did set the shadow on the lights to hard shardow (soft too), but netiher worked. What am I missing?