I have no "Bake scene" button in the lightmap window

Hi everybody, I’m using Unity 5 and when i open a new scene, create basic shape such as a plane and want to bake a directional light I can’t because there is no button in the lightmaping window.

Here is a screenshot :alt text

The objects are set as static and the light on “Static GI and realtime”

Thanks you in advance for any help.

I’m using Unity 5b12. Unity 5 introduces an iterative approach to baking scene lighting. It bakes objects incrementally as you change them. But if you need to get back to the legacy way of baking scenes you need to set the Global Illumination workflow to ‘Legacy’. In Unity 5b12 this is located under the Scene tab in the lighting window. Under ‘General GI Settings’ is a dropdown labeled ‘workflow’, choose Legacy and you should see the Bake Scene button at the bottom of the window.

Looking at your screenshot it appears like you are using an earlier version of Unity 5. I don’t remember exactly where that setting resides. I would first look under the Global tab in the lightmapping window, or look in the render settings.

Here is a screenshot of my lighting window to give you a better idea of what I’m seeing.