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Mono Tools for Visual Studio 1.0 is out: is it worth already installing VS 2010 and try to hook up the debugger into Unity editor/standalones?
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No. VS2010 is cool though, so maybe you should do it anyway :). And yes, we're very aware of the need of a debugger.
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A debugger in Unity is the biggest part missing from this killer APP for 3D!!!!!!!!!!! at least meanwhile MonoDeveloper can be used for debugging.
Jun 10 '11 at 08:55 AM
Tom 17
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