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Extending Unity IDE with userland code

Is it possible for userland code to extend the Unity IDE UI?

I am interested in pinning multiple inspectors to game elements to aid in debugging.

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asked Nov 25 '09 at 05:27 PM

CaseyD gravatar image

CaseyD
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3 answers: sort voted first

Yes, it's possible to extend the Unity editor.

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answered Nov 25 '09 at 07:27 PM

Ehren gravatar image

Ehren
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geez, thanks. I'm a newbie around here and missed that completely.

Nov 25 '09 at 08:31 PM CaseyD

No problem. Welcome to the community!

Nov 25 '09 at 09:15 PM Ehren
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As Ehren mentioned, it is possible. A good example is AngryAnt's Behave, which implements a behavior tree creation user interface on top of Unity, or his Path that was recently released as GPL, and that extends the inspector for specific objects.

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answered Nov 25 '09 at 10:56 PM

Ricardo gravatar image

Ricardo
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For the most part you can add UI elements to the editor, however you can't create a new 3D view (Scene View, Game View, PreviewRenderUtility such as those used in the model importer), which is a real bummer.

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answered Feb 02 '10 at 08:52 AM

George gravatar image

George
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asked: Nov 25 '09 at 05:27 PM

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Last Updated: Nov 25 '09 at 09:59 PM