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Is it possible for userland code to extend the Unity IDE UI? I am interested in pinning multiple inspectors to game elements to aid in debugging.
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Yes, it's possible to extend the Unity editor. geez, thanks. I'm a newbie around here and missed that completely.
Nov 25 '09 at 08:31 PM
CaseyD
No problem. Welcome to the community!
Nov 25 '09 at 09:15 PM
Ehren
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As Ehren mentioned, it is possible. A good example is AngryAnt's Behave, which implements a behavior tree creation user interface on top of Unity, or his Path that was recently released as GPL, and that extends the inspector for specific objects.
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For the most part you can add UI elements to the editor, however you can't create a new 3D view (Scene View, Game View, PreviewRenderUtility such as those used in the model importer), which is a real bummer.
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