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In my game I started out using Directional lights. I decided to try and replace them with spot lights for a different effect. I positioned the spot lights where i want them and things look good when running in the game view. When I build and run on my iPhone 3GS it seems like the spot lights are not working as everything is very dark? Am I doing something incorrect?
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The iPhone only supports vertex shaders (not pixel shaders), which is probably why it looks different. You'll likely want to set the editor to use iPhone shader emulation, so you don't get different results in the editor vs. the iPhone itself. Graphics Emulation is set to iPhone (MBXLite)
Nov 23 '09 at 09:17 PM
ibyte
Even setting the graphics emulation to iPhone 3GS (GSX) it's still way off. Am I expecting too much from the emulation? I increased the device brightness to max and while it's closer it's off what I see in the game screen.
Nov 23 '09 at 10:39 PM
ibyte
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