Hello everyone!
First, I am quite the noob if it comes to Unity, but still trying to make fancy stuff.
What I have is the following:
I created a flag-like object in Blender. Imported this as an .fbx in Unity and added a ClothRenderer and Interactive Cloth on it.
With the WindZone is looks pretty nice so I am very happy.
But now I want to center a logo on it, which of course go along with the movement of the flag. And I am very much confused on how to do this.
Do I need to make a shader which can do this? Or is it possible to have a sprite-like object as a child of the interactive cloth? I am guessing the first oneā¦
Can someone point me in the right direction?
Thanks!