Android Error building Player: CommandInvokationFailure: Android Asset Packaging Tool failed.

I have follow the tutorial(Unity - Manual: Android environment setup) and set up everything correctly. However, when I try to build the project I encounter this error. I have also install the latest JDK and update my unity to the latest version. Anybody know how I can solve this issue?

**Error building Player: CommandInvokationFailure: Android Asset Packaging Tool failed. See the Console for details.

C:\Users\An\Documents\adt-bundle-windows-x86_64-20140702\adt-bundle-windows-x86_64-20140702\sdk\build-tools\21.0.1\aapt.exe package -v -f -F assets.ap_ -A assets
stderr[
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stdout[
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if aapt.exe is missing you can download it from Google Code Archive - Long-term storage for Google Code Project Hosting. and past the file in tool folder of your Android SDK.

It worked to me. I found it here Android - Error building Player: CommandInvokationFailure: Failed to re-package resources - Unity Answers

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Hi @linan2332 Unity version of 2017 or later are only compatible with SDK 25.2.5 and JDK 1.8.161 (I think). So change your SDK → Tools with 25.2.5 version. If you don’t want to overwrite your tools folder you can rename it to something else. Here is my SDK and JDK you can download and add it to the Unity → Preferences → External Build https://drive.google.com/drive/folders/16n3hvR9JfTaKWW0MGNDhHLc6XIg3agM9?usp=sharing

hope it works on you. Insya Allah. Regards, Ikhsan Syahputra.