Touch dont work

Why my android device does not responds to touches to buttons? It is 2 game.

	public GameObject Character;
	private Vector2 Vec1;
	private Vector2 Vec2;
void Update () {
		transform.rotation = Character.transform.rotation;
		transform.position = new Vector3(Character.transform.position.x, Character.transform.position.y, transform.position.z);

		if(Input.touchCount > 0) {
			for (int i = 0; i<Input.touchCount; i++) {
				if (Input.GetTouch(i).phase == TouchPhase.Began) {
					Ray ray = Camera.main.ScreenPointToRay(Input.GetTouch(i).position);
					RaycastHit hit;
					if (Physics.Raycast (ray, out hit) && hit.collider.tag == "Move"){
						Vector2 Vec1 = Camera.main.ScreenToWorldPoint(Input.GetTouch(i).position);
						if ((Input.GetTouch(i).phase == TouchPhase.Moved | Input.GetTouch(i).phase == TouchPhase.Stationary)){
							if (Vec1.x > Input.GetTouch(i).position.x)
								Character.GetComponent<CharacterControlTouchScreen> ().move = -1;
							else if (Vec1.x < Input.GetTouch(i).position.x)
								Character.GetComponent<CharacterControlTouchScreen> ().move = 1;
						}
						if (Input.GetTouch(i).phase == TouchPhase.Ended | Input.GetTouch(i).phase == TouchPhase.Canceled)
							Character.GetComponent<CharacterControlTouchScreen> ().move = 0;
					}
					if (Physics.Raycast (ray, out hit) && hit.collider.tag == "Jump"){
							Character.GetComponent<CharacterControlTouchScreen> ().IsPressedJump = true;
						if (Input.GetTouch(i).phase == TouchPhase.Moved | Input.GetTouch(i).phase == TouchPhase.Stationary)
							Character.GetComponent<CharacterControlTouchScreen> ().IsPressedJump = true;
						if (Input.GetTouch(i).phase == TouchPhase.Ended | Input.GetTouch(i).phase == TouchPhase.Canceled)
							Character.GetComponent<CharacterControlTouchScreen> ().IsPressedJump = false;


}

}
		}
	}
}

if ((Input.GetTouch(i).phase == TouchPhase.Moved | Input.GetTouch(i).phase == TouchPhase.Stationary))
This condition is never true because it’s inside this if statement
(Input.GetTouch(i).phase == TouchPhase.Began).