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How do you turn particles on and off in the Animation View?

This especially concerns "one shot" or explosion particles. Usually we use emit but that only works for continuous particle streams. If you use it on a "one shot" emitter, the particles seem to repeat the first emitting frame and never play their full animation.

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asked Nov 20 '09 at 01:00 AM

Chris Williams gravatar image

Chris Williams
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One way to solve this would be using Animation events. Make a script function which calls Emit(), and trigger that from an event in the animation clip.

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answered Nov 20 '09 at 09:43 AM

jonas echterhoff gravatar image

jonas echterhoff ♦♦
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asked: Nov 20 '09 at 01:00 AM

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Last Updated: Nov 20 '09 at 01:00 AM