Can I apply an animation and animate the localPosition without the need of using nesting to achieve the same effect.
asked Nov 19 '09 at 11:28 PM
I'm totally sure what you're asking, but if you want a character to say play a looping walk animation, and you then want to animate him around the scene, nesting the character inside a "controller" gameobject, and then animating the controller gameobject's position seems like a good approach.
answered Nov 20 '09 at 08:29 AM
Lucas Meijer 1 ♦♦