how to get a terrain to look more cartoony

i was recently playing a new game called the long dark, and i fell in love in it’s graphics style, i would like to know how would i make something similar? is it a shader choice or is it more texture drevin? alt text

Hi,

there was another thread where someone ask a similar question. For giving objects a cartoony feel, you could try to add them Unity’s default toon shader which basically creates a black outline.

Hope this helps!

It looks like a textureless style, where the shape and smoothing groups are very important. Here is a nice article about it.

http://blog.littlechicken.nl/creating-a-textureless-pure3d-look-as-seen-in-oberons-court/