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I am applying the additive-projector prefab to a box in my iPhone game, in unity it looks good ( like a glowing colored shadow) but on the device, with the compiled project, this does not appear... Am i missing something? Thanks!
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I don't know if this addresses your problem, but the just-released Unity iPhone 1.5.1 has an additive-project bug fix: http://unity3d.com/unity/whats-new/iphone-1.5.1 Using the default Unity blob shadow projector still flickers in Unity iPhone Advances 1.7.
Jul 29 '10 at 03:08 PM
Dimitris 1
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