I’m having a weird issue at the moment, I am instantiating a plasma ball effect on my spaceship and firing it towards an enemy ship. This works fine however for some reason I can see the particle effect render directly in front of the camera and fly off the screen at the same time I can see it shoot from the ship. This is the best screen grab I’ve managed to get of it:
I am using NGUI which I think might be part of the problem but I have no idea how to fix it. Also I have found if i remove the particle effect and just use a sphere this does not happen. Anyone have an idea of whats going on?