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Is it possible to use Editor-only features in a game?

Is it possible to use Editor based functions in the player system?

One Ex: I want the end users to be able to drag and move items around the screen, snapping them in place, Can i re-purpose the editor functions somehow, or am i better off building my own grid/raycast based snapping system?

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asked Nov 18 '09 at 04:29 PM

davebuchhofer gravatar image

davebuchhofer
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You cannot access Editor classes at run-time.

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answered Nov 19 '09 at 08:30 PM

equalsequals gravatar image

equalsequals
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I don't think you can embed the editor functionality in a game. You would have to implement such a system yourself (or find one created by someone else).

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answered Nov 18 '09 at 04:40 PM

Ehren gravatar image

Ehren
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asked: Nov 18 '09 at 04:29 PM

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Last Updated: Nov 18 '09 at 04:29 PM