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Custom Icons for standalone game builds, where are those implemented?

I read in a blog post here, that this feature is already implemented and I can't find it. Or will it be shipped with the next version maybe?

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asked Nov 18 '09 at 11:45 AM

Thomas gravatar image

Thomas
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Look under Edit -> Project Settings -> Player -> Icons

Read more about it here: http://unity3d.com/support/documentation/Components/class-PlayerSettings.html

You need to type a number to increase the size of the array (which is zero by default), and then add an image into each element of the array. Each item represents the icon at a different size, and you should specifically have sizes of 32x32, 48x48, and 128x128.

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answered Nov 18 '09 at 11:49 AM

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You mean Edit -> Project Settings -> Player Thank you, I found it!

Nov 18 '09 at 11:56 AM Thomas

Whoops yes, missed it out while typing! Just fixed the answer above to show it correctly.

Nov 18 '09 at 05:56 PM duck ♦♦
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I am developing for android but I have used this workaround for pc builds and mac builds as well. You must create the following path in the Assets folder of your project. Plugins/Android/res/drawable. Place your custom icon (64x64 resolution) into the drawable folder and it should replace the Unity Icon with your custom icon. The icon format should be a .png .

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answered Dec 07 '11 at 06:37 PM

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asked: Nov 18 '09 at 11:45 AM

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Last Updated: Dec 07 '11 at 06:37 PM