hi guys , i need your help please… i want to make or collect coin… and when im lose or die on my game, thats coin is multiply and i can buy item from coin… how that logic? and how can i can create like that?
i have this script for my coin collect, but i dont know how can i save thats coin and multiply…
public int coin;
public TextMesh coinText;
void OnTriggerEnter2D(Collider other){
if(other.gameObject.tag =="coin"){
Destroy(other.gameObject);
coin += 1;
}
}
void Update(){
coinText.text = coin;
}
i really want to save my coin and sometimes when i have many coin, i can buy some item using thats coin?
thankyou