I'd like to create animations, where the user should only be able to provide gui input at specific times in the animation. He should however not be able to move or rotate freely within the scene, i.e. no cursor or mouse navigation.
What's necessary to do that?
In the script that takes care of the cursor or mouse navigation, you can make a conditional, like this:
You can then switch that variable, allowNavigation, off and on based on timing in the animation. A few ways to do that:
*** These solutions doesn't work on imported animation clips, since they are read-only. However, they work on animations created directly with the Animation View, or on duplicates of imported animations.
answered Nov 18 '09 at 12:35 AM