Hi!
I am building a puzzle.
The puzzle is a series of boards where the player must collect keys and reach the Goal.
I store all cubes inside a GameObject called Maps. I want to show the new challenges, i.e. boards, in an interesting way. I want to show the cubes individually and do something, change their position, change color…do something when the level starts.
How do I access each object inside Maps with a small delay between each object?
Below there is a screenshot of a board and what everything is.
- The purple cilinder is the player.
- The blue cube is where the player begins
- The small green cubes are keys
- The big green cube is the Goal
- The player must take all the small green cubes in order to reach the big green cube, the Goal, to go to the next level.
- The colors of the yellow cubes are irrelevant to this problem.