How to optimize the build game for unity webplayer?

Hi Everybody, I have build a game with 3 scenes, compressed texture. My game size is 30 Mb due to this size its taking 5-10 minutes time to load for play.

How can i reduce the loading time so that it play quickly?
Thanks

The build log contains the file sizes. Find the biggest, shrink it, repeat until happy.

You’ll often find the size is not invested in something game critical