I tried to find an answer but could not really find any useful.
I would like to use the built-in Transparent/Cutout/Diffuse shader to create a circular progress bar. I succeeded to do it and works perfectly in webplayer and standalone.
But on mobile (Samsung Galaxy S4) it is well almost working except that the texture is black. What are the options for cutout shaders on android?
You shall write a shader for the android. Unfortunately the platform the android doesn’t know shader operation as “discard”. Also the android badly works with alpha channel. I will write an example of a simple shader for a mobile device: