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Why don't stepped keyframes work in unity?

I am trying to import an animated model from 3Ds Max with stepped key frames but when I view the animation in Unity the geometry is sliding back and forth. I am using Unity 2.1 which does not seem to have the animation curve editor that newer versions of Unity support. Is there anyway to fix this problem?

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asked Nov 16 '09 at 09:20 PM

Joel C gravatar image

Joel C
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No, Unity doesn't yet support import of stepped keyframes.

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answered Nov 16 '09 at 10:37 PM

runevision gravatar image

runevision ♦♦
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Unity 3.0 can import stepped curves for positions tracks (but not for rotation or scale yet...).

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answered Nov 24 '10 at 01:56 PM

Paulius Liekis gravatar image

Paulius Liekis
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asked: Nov 16 '09 at 09:20 PM

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Last Updated: Nov 16 '09 at 10:38 PM