Looking ahead Physics2D?

//// How would I update the physics2d rapidly between frames to precognitively figure out where an object will be lets say 120 frames ahead?

//// Or whats a good method of estimating where an object, using physics2D, will be “In the future”?

31121-cogni.jpg

you can’t do it by Physics2D or Physics, you must use your own predictive formula to get the info for bots - i’d suggest to precompute and hardcode array of coordinates for every movement type they will use (jump up, jump left, move left etc.) and then you can every update get intersection of the curve with world colliders