I want to create Terrain by the script,and I used the terrainData to Create a terrain.Now I want to give the terrain a material.But I have some questions:
when I write the code like:
ter.renderer.material = mat;
the Unity will give this exception:
===================Exception
MissingComponentException: There is no ‘Renderer’ attached to the “Terrain” game object, but a script is trying to access it.
You probably need to add a Renderer to the game object “Terrain”. Or your script needs to check if the component is attached before using it.
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but when I add Renderer like this: ter.AddComponent(“Renderer”);
the Unity will give a Warning like this
=================Warning
Cannot add component of type ‘Renderer’ because it is abstract. Add component of type that is derived from ‘Renderer’ instead.
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So I search this problem on Google.Some person said that I should use the MeshRenderer instead.So I Write the code like : ter.AddComponent(“MeshRenderer”);
but it also doesn’t work:
========================Warning
Can’t add component ‘MeshRenderer’ to Terrain because such a component is already added to the game object!
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Now I do not know how to do, who can tell me. Thanks very much.I want to create the terrain dynamic and create the material dynamic by script.