how to design a "remove ads" option in android unity game?

Hi,

how to design a “remove ads” option in android unity game?
I have been searching but cannot see any sample code, does anyone have any advise on how to do this?

Thanks,
Kim

I did it in my game simple by using playerprefs. If player buys/uses “remove ads”-option, save it in playerprefs and destroy all ad-objects and events. Every time you start the game, check if player has the adfree version and if player has then don’t setup ads.

function Awake()
{
	SetupAds();
}

function SetupAds()
{
	if(PlayerPrefs.HasKey("AdFree"))
		return;

	// Setup your ads here
}

function RemoveAds()
{
	if (PlayerPrefs.HasKey("AdFree"))
		print("Ads already removed");
	else{
		PlayerPrefs.SetInt("AdFree", 1);
		PlayerPrefs.Save();

		// destroy/disable all your ad objects here
	}
}

function RestorePurchases()
{
	if (IsProductPurchased("ProductId"))
		RemoveAds();
}