Change Model's Pivot Point

Hello, i recently bought a model from the Unity Assets Store which included animations with the model. The problem is that the Model’s animation pivot is in the back for some reason instead of front. So if I use a simple follow script the animation plays fine but it walks backwards. I changed the rotation of the model in the inspector or in the script (transform.rotation.y = -90;) but nothing works. Each time I press play it changes the values and walks backwards. Is there any way i can fix that ?

There are some ways to do it from the script, but it’s very hacky and it wouldn’t solve your problem very well. Best thing to do is to open the model in a 3D editing software (3ds Max, for example), and edit the pivot position there.