Hi! i have my character jumps too fast, it goes up too fast.
here is c# code of the jump:
if(!controller.isGrounded)
moveDirection.y = -(gravity * Time.deltaTime);
if(Input.GetButton ("Jump") && controller.isGrounded) {
moveDirection.y = jumpHeight;
}
controller.Move(moveDirection);
can you guys please provide an edit in the code to make the jump looks slower and normal?