I have been searching multiple days and reading the docs trying to figure this out. I would like to able to take the user’s input and put it into a string.
Are you talking about voice recognition? It’s not just that easy to do it in Unity. Dragon Software is what, 50$? If they sell that stuff for 50$, I’m not sure you can just do it simply in Unity. Especially find free resources.
Voice Recognition is a very complex topic, such as recognizing voice patterns.
Then again, there’s other ways to search for this, but the best way I found was searching for “C#” in general, or “voice / speech recognition”.
Keep in mind, this isn’t specifically a link for Unity either.
If you develop for android, you can use the android’s built in class, described here: