Instantiated models aren't visible.

I have a problem here, I am creating new project, everything goes fine. Added online mode, player spawns… but when I press right click weapon should instantiate and it does! But it’s not visible :frowning: any part of it isn’t visible at all. When I pause the gameplay, go to weapon in inspector, disable and re enable the part of model or mesh renderer of that part, that part shows up! Doing the same with other parts is also OK. I tried to make the script with similar functionality like doing everything in editor, but that didn’t work. Can someone help me?
Here’s the link to the model that I used: http://tf3dm.com/3d-model/aek-4273.html
Is that model problem or what? Because other model instantiated fine. Also if I put weapon inside character’s prefab deep inside characters model(hand of character) character spawns but weapon doesn’t. Also tried both Network.Instantiate and regular Instantiate

I can’t think of why this would happen, but if you can’t find a real fix, perhaps disable and re-enable the mesh renderer via script. On the same script that instantiates the gun.