From TUAW (The Unofficial Apple Blog)
http://www.tuaw.com/2010/04/08/iphone-os-4-0-dev-agreement-blocks-using-flash-or-unity-as-ides/
We've heard directly from Unity
Technologies themselves, and the
company's CEO, David Helgason, has
been in contact with Apple over the
matter. Helgason says that so far
Unity has "no indication from Apple
that things are going to change."
This is consistent with John Gruber's
viewpoint on the new iPhone OS 4.0 dev
agreement. Gruber originally thought
that Unity3D would be a prime
candidate for banning under the new
rules, but given that Unity3D is, in
Gruber's words, "a pre-processor than
a cross-compiler," it's nowhere near
as certain that Unity will fall on
what Gruber calls "the wrong side of
the line" per the new dev agreement.
That explains the problem pretty much. Yes at first everyone thought Unity was out, but the last time the same happened and Unity was not even near to be left out. This is the same, Unity Wins.
And I'm confident, as a Unity iPhone developer and Customer, they must be working right now to avoid uncle Steve's strange policy changes in the future. It will happen again for sure, because they will change their dev agreement one more time this year, or two maybe, like they always do; but so far, this shows us there is no way apple is going to left Unity out.
I will say it one more time: apple itself have chosen some great Unity based games as Best of 2009/8. They know we as a community of developers have a great value to them, so chill out ;)