I can’t find an answer to this error anywhere but my script is for making the character do he run animation when the a or d key is pressed but it says rowNumber isn’t a member of object
#pragma strict
var AT; //Store something
function Start () {
AT = gameObject.GetComponent(AnimateTexture); //Store AnimateTexture Script
}
function Update () {
if(Input.GetKey("a")){ //Player moves left
AT.rowNumber = 1; //Change to running animation
} else if(Input.GetKey("d")){ //Player moves right
AT.rowNumber = 1; //Change to running animation
} else r{ //Player is not moving
AT.rowNumber = 0; //Change to idle animation!
}
}