Unity alters my launch images

Hi,

It seems that Unity alters the launch images I have selected for my xcode project (for ios). I saved them in a Resources/Textures folder. How can I prevent Unity from degrading the quality of those images, who then look horrible on a retina device?

Thx.

I believe I had this problem in the past. Click the texture in your Project folder, and in the inspector select Advanced for the texture type, remove the MIP Map creation option, and make sure the max texture size is 2048x2048.