Hey guys, I’m building this level, but can’t find a way to do what my mind wants to do with the scene. Got any ideas?
Assets are placeholders.
I tried adding a Glow component to some cells, but I can only get that glow to be spherical, and I think that causes problems and turns into sharp edges where it collides with the ground mesh. Also, when you zoom in, glow disappears, and I don’t want it to! I also tried with some fog, but it did little to help.