Hi there,
I recently got a problem with a 3D FBX file from Blender in Unity. The file looks fine and all good in both blender and in other 3D softwares, but when I import into unity, it is like some of the faces are “gone” (When you view it from the front) as in the sides are not really visible, It is kinda hard to explain, but I have a photo from Unity here:
And one from blender here:
This worked earlier, and the problem first occured when I made som changes to the 3D blender file, and then reimportet it. I have tried to create new 3D files, both FBX and OBJ, but I run into the same problem all the time, any help is appreciated. Thanks