I have two objects:
- Object1 has BoxCollider2D with
isTrigger checked. - Object2 has
BoxCollider2D with isTrigger
unchecked and RigidBody2D with
isKinematic checked.
When Object2 exits Object1, why does Object1’s OnTriggerExit2D not get called? According to the Collision Action Matrix below, OnTriggerExit2D should fire.