Multiplayer FPS - Instantiating a full player and not just arms.

I was always curious how people are able to spawn a full player for multi-player fps games when the player itself is only made up of arms and the controller. How is full model instantiating accomplished for multi-player fps games?

Keep in mind that what THEY see is on their screen, not yours.

In the local game, “you” are always represented by the partial model and others by the whole model.

On THIER computer you are an “other”.

See?