Hey… how can i do this? i try this way, but feels only the firts audioclip… Any ideas?
using UnityEngine;
using System.Collections;
public class Scream : MonoBehaviour {
public AudioClip Audio1;
public AudioClip Audio2;
public AudioClip Audio3;
public AudioClip Audio4;
public AudioClip Audio5;
public AudioClip Audio6;
public AudioClip Audio7;
// Update is called once per frame
void Update () {
if (Input.GetKeyDown (KeyCode.A)) {
StartCoroutine (WaitMethod ());
}
else if (Input.GetKeyDown (KeyCode.D)) {
StartCoroutine (WaitMethod ());
}
}
IEnumerator WaitMethod(){
yield return new WaitForSeconds(2f);
audio.clip = Audio1;
audio.clip = Audio2;
audio.clip = Audio3;
audio.clip = Audio4;
audio.clip = Audio5;
audio.clip = Audio6;
audio.clip = Audio7;
audio.Play();
}
}