Is there a way to know the percentage or even the time a movie texture is running?

Let’s say I have a movie texture and I want some event to happen when it reach a point, how can I know the percent or time of a movie texture or audio clip?

Following the above comment logic, you can create it based on a specific percentage:

Invoke("DoStuff", movie.duration * 0.2f) //for 20%

That ^^

Or if you know how many seconds into the clip you want to call your code use the invoke function when you start playing the movie:

Invoke("DoStuff", 2);