So, I understand that in the free version, the possibility of using realtime shadows is limited to one light source. I want to create a day/night cycle, but didn’t have time to test any of this yet (and won’t have in a while, so I kindly ask to tap into the higher knowledge of ye master Unity users).
The directional light can create shadows, and only one of them. So one source of shadows. Can I have this light orbit around the map and cast shadows on trees and such? Maybe even push it so far that the same light becomes the moon and then casts weaker shadows?
Anyways, please let me know if someone was able to find a workaround for the free users. Thanks!