Web Player build crashing for large size window

Hey all,

I’m working on a web player project. Am just trying to re-size web player window for larger size (11520 X 1080 px), finally its crashing and getting grey colored window. I need to split the web player build to six monitors.

But web player running with out crash on 7680 X 1080 px size. Is it possible to work around with larger display and split to multiple monitors, and what would be the size limitation for unity web player ?

Thanks.

Might be the limit of how much the web player can handle, as far as I have noted, the process for web player is the same even there are n instance of unity games playing in a browser (checked in Chrome!). Though you have a better card and good RAM(possibly!) the amount of time allocated for a single process is decided by the OS, So the web player process might not be getting enough process time to render something of that size!. This is the possible assumption I can come up with.

Anyway file a bug Just in case … I matters the least for unity anyway since Unity 5 is gonna use web GL for rendering!