Hello Answers! I recently learned some Blender, and created a house. I can’t figure out why the repeats and rotations of the materials will not transfer. (The house brick is sideways, as is all of the shingles). I could manually change the repeats, but most of the rotations are wrong.
For steps: I import the model in unity, then select each sub piece and drag the texture where the material slot for them is.
I’m new to doing models and I could be missing something. I did the tiling by doing basic UV stuff applied to faces. My UV window is just a black mask in Blender I believe since I wanted the texture on each piece not stretched over them all.
[23723-unity+house+no+repeats.jpg|23723]