Hi! I’m very new with unity. Been self studying the program for a week already.
I have
gameObject A
function Update () {
if(Input.GetButton("Fire1")){
renderer.enabled = true;
}
else {
renderer.enabled = false;
}
}
gameObject B
//I want to put a code here which will make gameObject B do something whenever it detects gameObject A inputting keyboard press such as Fire1. Thanks in advance!