Hi, I am getting the message Parsing Error but I don’t know what is wrong since it is the only error statement in the console. Please help; below is my script code:
using UnityEngine;
using System.Collections;
public class PlayerController : MonoBehaviour
{
public float speed;
public GUIText countText;
public GUIText winText;
private int count;
void Start ()
{
count = 0;
SetCountText ();
winText.text = "";
}
void FixedUpdate ()
{
float moveHorizontal = Input.GetAxis ("Horizontal");
float moveVertical = Input.GetAxis ("Vertical");
Vector3 movement = new Vector3 (moveHorizontal, 0.0f, moveVertical);
rigidbody.AddForce (movement * speed * Time.deltaTime);
}
void OnTriggerEnter(Collider other)
{
if (other.gameObject.tag == "PickUp")
{
other.gameObject.SetActive(false);
count = count + 1;
SetCountText ();
}
}
void SetCountText ()
{
countText.text = "Count: " + count.ToString();
if (count >= 12)
{
winText.text = "YOU WIN!";
}
}
void OnTriggerEnter (Collider other){
if (other.gameObject.tag == "NextLevel")
{
other.gameObject.CompareTag("Player");
Application.LoadLevel("Scene2");
}
}