are there examples of xml for tie in to unity game

are there examples of xml script for tie in to unity game?

If you code the game with C# you have access to the Mono Framework http://www.mono-project.com/XML

Look for tutorials on C# and XML

using UnityEngine;
using System;
using System.XML;

class Foo extends : MonoBehaviour
{
  void Start () {
     XmlDocument xDoc = new XmlDocument();
     xDoc.Load("../foo.xml"); 
  }
}

Here's a link to another question that deals with this:

http://answers.unity3d.com/questions/58245/simple-xml-reading-only-string-numerical-data-needed/58249#58249