I'm using a dll file built by my colleagues; Unity compiles it without a warning, but the broken intellisense affects the whole source file, which is quite annoying.
I tried using C# Visual Studio Express in virtual machine this afternoon, the intellisense was fine there, but I do miss the vi mode.. and externally modify the file in macvim does not force VC# to reload. :(
I tried the generic MD 2.6 Beta 2 and it's good. Since I haven't been using any debugging features of MD.Unity I'd stick with this for now..
I wonder if users are allowed to contribute code to MD.Unity? If so I'd be more than glad to help find the bug fix out and patch it..
Answer by caroparo
Jul 20, 2011 at 06:41 AM
After 2 months usage of MonoDevelop 2.6 beta, I believe that it works somewhat predictably.
Disclaimer: I can live with all the inconveniences just for the "go to definition" feature, and the fact that I got to work on my Mac. I'm not using any debugging / repository management features in MD although they seem to exist. I use it as a plain text editor capable of auto-complete C sharp code.
In VI mode, never do a search when the cursor's at the end line of the file. It crashes MD due to line index error (out of range).
Same issue: in VI mode, use line number + 1 to go to the desired line.
If namespaces / intellisense ceased working somehow, re-open the file or restart MD for good.
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