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I'm using a dll file built by my colleagues; Unity compiles it without a warning, but the broken intellisense affects the whole source file, which is quite annoying. I tried using C# Visual Studio Express in virtual machine this afternoon, the intellisense was fine there, but I do miss the vi mode.. and externally modify the file in macvim does not force VC# to reload. :( Any suggestions?
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After 2 months usage of MonoDevelop 2.6 beta, I believe that it works somewhat predictably. Disclaimer: I can live with all the inconveniences just for the "go to definition" feature, and the fact that I got to work on my Mac. I'm not using any debugging / repository management features in MD although they seem to exist. I use it as a plain text editor capable of auto-complete C sharp code.
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I tried the generic MD 2.6 Beta 2 and it's good. Since I haven't been using any debugging features of MD.Unity I'd stick with this for now..
I wonder if users are allowed to contribute code to MD.Unity? If so I'd be more than glad to help find the bug fix out and patch it..