Hi, my unity game have this stats when runing in my computer however when i port to my two years old android phone the game is almost unplayable. Can anyone help me improving my game performance?
Main thread 0.6 renderer 0.1ms 1746.6 FPS
draw calls 5 saved by batching 22
tris 138 verts 288
used textures 3-54.0 MB
render textures 0-0 B Siwtches: 0
Screen 285x428 - 1.4Mb
VRAM usage: 1.4MB to 55.5Mb
VBO total: 25 - 105.0KB
ShadowCasters: 0
Visivle Skinned Meshes: 0
Animations: 6